React Native Developer

One codebase. Two stores.
And an honest list of the exceptions.

Cross-platform saves real money on the eighty per cent that is screens and forms. Our engineers know exactly where the other twenty per cent starts — and they say so before you have built on top of it.

iOS

Android

one bundle · two release trains
The parity table

Share it, share it carefully, or go native

We fill this in for your app in the first week, before any code. The rows marked “go native” are the ones that decide whether React Native is the right choice at all — and we would rather lose that argument early than bill you for it late.

CapabilityiOSAndroidOur call
Screens, navigation, formsSharedShared
Share it

Ninety per cent of most apps. One codebase, platform-idiomatic navigation, no compromise worth arguing about.

Push notificationsAPNs + entitlementsFCM + channels
Share it

Shared logic, but the setup diverges. Budget a day per platform for certificates and channels, not an afternoon.

Camera & mediaGood librariesFragmented
Share, carefully

Fine until you need frame processing or a specific codec. Android device fragmentation is the real cost here, not React Native.

Background workTightly limitedDoze + OEM killers
Share, carefully

Both platforms fight you. Anything genuinely long-running belongs on your server with a push, not in the app.

Bluetooth / BLE, NFCNative moduleNative module
Go native

Writeable through a bridge, but you are writing Swift and Kotlin either way. Hire accordingly.

Heavy 3D, AR, real-time videoNativeNative
Go native

This is where we tell clients not to use React Native. We would rather say it in the first call than the fourth month.

Beyond the screens

The five things that separate an app from a demo

Anyone can build the screens. These are the parts that decide whether the app survives its second year and its fourth OS upgrade.

Expo or bare, chosen deliberately

Expo for speed and over-the-air updates; bare when you need a module Expo will not host. Migrating between them late is expensive, so it is a week-one decision.

Over-the-air updates

JavaScript fixes reach users in minutes instead of waiting on a store review — with a rollback and a staged rollout, not a blind push.

Release engineering

Signing, provisioning, TestFlight, Play internal track, phased release and the metadata that keeps a submission from being rejected.

Crash-free rate as a metric

Sentry or Crashlytics wired on day one, with a target on the dashboard and a triage habit — not a screenshot at the end of the quarter.

Startup time budget

Cold start measured on a real mid-range Android, not a simulator. Hermes on, bundle split, and the splash screen honest about what it is hiding.

Seniority

The native boundary is a seniority question

If your app needs a native module, that is a senior hire. If it is screens, forms and an API, mid-level is genuinely enough and costs a third less.

Lead time
6–10 days
Minimum term
1 month

Mid-level

3–5 yrs$28–34/hr

Builds screens and flows in an existing app. Comfortable with navigation and state; leans on others for the native side.

Senior

5–8 yrs$34–42/hr

Owns the app. Writes a native module when needed, runs the release train, and knows which Android devices will embarrass you.

Lead

8+ yrs$42–56/hr

Sets the architecture, the update strategy and the native boundary — and tells you when React Native is the wrong answer.

Send us your feature list

We will fill in the parity table for it and tell you whether one React Native engineer covers it or you need a native specialist beside them.